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Horus Heresy Day 3
Welcome to the D6 games Horus Heresy Narrative Event Part 3
Welcome to the D6 games Horus Heresy Narrative Event part 3!
This Event is Designed to tell a story in what happened the heresy between the loyalist and traitors in our fictional solar system called the Fen System.
On this day you will take part in 3 games at 2500 points per game. As a player you will part of a larger team that is representing either loyalist or traitor. We ask you to bring a balanced well rounded list, Your results of each of your games will help shape the story of the war. The results of each game will be tracked and represented across the day by a 3D printed Mini map. We have created this mini map and little mini marines to represent players army positions and the forces battle lines.
During the day players will be provided a lunch (see menu below) after round 2 and access to a all day tea and coffee station across the day.
Operational Briefing — The Seige Of Nyxoria Gates
Siege Warfare!
Historic Moment
Through calculated withdrawal and vicious counter-assaults, the Traitor Legions had clawed back enough supplies and war materiel to endure a further six months of siege. Six months bought not with coin, but with blood. Six months in which both sides prepared for the inevitable slaughter that would decide the fate of Nyxoria Prime.
Behind the towering walls, every bastion became a fortress unto itself. Guns, ammunition and fighting men were dragged from every corner of the Hive. Soldiers stood beside labourers, militia beside fanatics, as every soul capable of carrying a weapon was pressed into the defence. High upon the walls, immense siege cannons waited in silence, their magazines packed with shells and shot, their barrels trained upon the Loyalist lines below.
Beyond the walls, the Loyalists were no less industrious. Trenches scarred the earth for miles around the city, turning the wastelands into a labyrinth of mud, steel and fortification. A tightening cordon of artillery surrounded the Hive, its guns aimed relentlessly towards the ancient walls. Day by day, the noose around Nyxoria Prime drew tighter.
Among the wastes stalked the Knights of House Malachite.
Eager to reclaim their home and avenge the blood already spilled, they hunted whatever Traitor forces dared venture beyond the protection of the walls. Their retribution had been merciless. House Malachite had not forgotten the Knights who had fallen before the siege, nor their suspicions that House Azurite had commanded the attack. Every enemy Knight they found became another name struck from the ledger in fire and steel.
Now, the waiting is over.
The guns are loaded. The trenches are filled. The walls stand ready.
It is time to assault the gates of Nyxoria Prime.
Will the Loyalists breach the walls and reclaim the Hive in the name of the Emperor?
Or can the Traitors stave off their execution long enough for reinforcements to arrive?
Either way, when the guns finally fall silent, Nyxoria Prime will have paid for its fate in blood.
Event Details
Date & Locations
Date- 10th October 2026
Locations- Highwood Rd, Chelmsford CM1 3QG
Arrival Time- 8:30am
Game 1 time- 9am-12pm
Game 2 Start time 12:15pm-3:15pm
Lunch break- 3:15pm-3:45pm
Game 3- 3:45pm-6:45pm
Set down 6:45pm
What to Bring
Dice
Faction Rule Books
2500 points of an Army that makes up a legal list.
Measuring device
Payment and Refund Policy
Please follow the link at the bottom of this page to regester your space and pay for your ticket.
Once registered we will add you to the BCP Page for list submission
If you withdraw from the Event 15 days out or more you will receive a full refund.
If you withdraw from the event 14 days out or less you will be offered a partial refund or a transfer. As event costs will be paid by this point.
If you withdraw from the event 7 days out or less you won’t receive a refund.
If in the event you have to withdraw within 7 days of an event because of a family medical emergency. Contact me and you will be offered a transferred to another event of a similar type.
Key Things to note about this Event
This is our style of a narrative day event and with that we are making some changes to the day that reflects our approach and ethos of story telling in the Warhammer world. These changes might be different compared other events that you have taken part in.
Army’s Do Not Need To Be Painted.
Models must be clear in there representation and easy to indicate what they are!. I.e Sargent built with Sargent helmets or no helmets. Heavy weapons or special weapons must be modelled clearly compared to basic troops weapons.
Each round will use the same terrain layout to make the day move faster.
Each round the deployment and mission will change.
All Rounds will be 3 hours long
Players have 5 min to submit there scores after the round ends.
No named hero’s or Primarchs (they are not in this section of the galaxy at the time of the war)
Super Heavy’s limited to 1 per Army
Full Players Pack- Click Here
Player Registration- Click Here
Horus Heresy Day 4
Welcome to the D6 games Horus Heresy Narrative Event Part 4
This Event is Designed to tell a story in what happened the heresy between the loyalist and traitors in our fictional solar system called the Fen System.
On this day you will take part in 3 x 1 vs 1 games at 2500 points per game. As a player you will play all your games on a 1 vs 1 basis but you will be part of a larger team that is representing either loyalist or traitor. Your results of each of your games will help shape the story of the war. The results of each game will be tracked and represented across all 4 parts of the Narative campaign by a 3D printed Mini map. We have created this mini map and little mini marines to represent players army positions and the forces battle lines.
During the day players will be provided a lunch (see menu below) after round 2 and access to a all day tea and coffee station across the day.
Operational Briefing — Coming soon
Intercept & Pursuit — Active Engagement
Historic Moment
Transmission incoming……
Event Details
Date & Locations
Date- 22nd November 26
Locations- Highwood Rd, Chelmsford CM1 3QG
Arrival Time- 8:30am
Game 1 time- 9am-12pm
Game 2 Start time 12:15pm-3:15pm
Lunch break- 3:15pm-3:45pm
Game 3- 3:45pm-6:45pm
Set down 6:45pm
What to Bring
Dice
Faction Rule Books
3000 points of an Army that makes up a legal list.
Measuring device
Payment and Refund Policy
Please follow the link at the bottom of this page to regester your space and pay for your ticket.
Once registered we will add you to the BCP Page for list submission
If you withdraw from the Event 15 days out or more you will receive a full refund.
If you withdraw from the event 14 days out or less you will be offered a partial refund or a transfer. As event costs will be paid by this point.
If you withdraw from the event 7 days out or less you won’t receive a refund.
If in the event you have to withdraw within 7 days of an event because of a family medical emergency. Contact me and you will be offered a transferred to another event of a similar type.
Key Things to note about this Event
This is our style of a narrative day event and with that we are making some changes to the day that reflects our approach and ethos of story telling in the Warhammer world. These changes might be different compared other events that you have taken part in.
Army’s Do Not Need To Be Painted.
Models must be clear in there representation and easy to indicate what they are!. I.e Sargent built with Sargent helmets or no helmets. Heavy weapons or special weapons must be modelled clearly compared to basic troops weapons.
Each round will use the same terrain layout to make the day move faster.
Each round the deployment and mission will change.
All Rounds will be 3 hours long
Players have 5 min to submit there scores after the round ends.
No named hero’s or Primarchs (they are not in this section of the galaxy at the time of the war)
Super Heavy’s limited to 1 per Army
Full Players Pack- click here
Player Registration- Click Here
Horus Heresy Day 2
Welcome to the D6 games Horus Heresy Narrative Event Part 2
This Event is Designed to tell a story in what happened the heresy between the loyalist and traitors in our fictional solar system called the Fen System.
On this day you will take part in 3 x 1 vs 1 games at 2500 points per game. As a player you will play all your games on a 1 vs 1 basis but you will be part of a larger team that is representing either loyalist or traitor. Your results of each of your games will help shape the story of the war. The results of each game will be tracked and represented across all 4 parts of the Narative campaign by a 3D printed Mini map. We have created this mini map and little mini marines to represent players army positions and the forces battle lines.
During the day players will be provided a lunch (see menu below) after round 2 and access to a all day tea and coffee station across the day.
Operational Briefing — Theatre Designation: Nyxoria Primus
Intercept & Pursuit — Active Engagement
Historic Moment
By treachery or sorcery, the Traitor forces have gained passage through the Gate of Nyxoria. Through false vox-sigils or the counsel of turncoat officers, the fortress-walls have been deceived, their defence batteries now turning upon those sworn to the Emperor’s light. As the great gates grind open and the Traitors fall back in practised withdrawal, the walls of Nyxoria Primus speak with fire — not in defence of Terra’s cause, but in service of the Warmaster’s spite.
The Loyalist vanguard, caught mid-advance, finds itself suddenly naked beneath punishing fire. There is no time for hesitation. Commanders press their warriors forward in a sweeping counter-thrust — every step costing dearly, every metre won in blood — even as siege emplacements are dug and anchored against the storm to come.
Then the earth trembles.
House Malachite, returning from distant campaigns, strides into the battle-line with oaths fresh upon their lips and retribution in their hearts. Yet before the first Volcano Cannon can speak, the horizon erupts in counter-fire. God-Machines of unknown allegiance answer from the Traitor flank — marked in the heraldry of Proxy Houses, yet bearing the shadow of a greater patron. Whether the hand of House Azurite — the House of the Wasp — moves behind this treachery remains unconfirmed.
When the smoke clears, we shall know the full weight of what has been unleashed.
Until then — walk in the Emperor’s grace, for the ground beneath you is no longer safe.
Event Details
Date & Locations
Date- 20th of June 2026
Locations- Highwood Rd, Chelmsford CM1 3QG
Arrival Time- 8:30am
Game 1 time- 9am-12pm
Game 2 Start time 12:15pm-3:15pm
Lunch break- 3:15pm-3:45pm
Game 3- 3:45pm-6:45pm
Set down 6:45pm
What to Bring
Dice
Faction Rule Books
2500 points of an Army that makes up a legal list.
Measuring device
Payment and Refund Policy
Please follow the link at the bottom of this page to regester your space and pay for your ticket.
Once registered we will add you to the BCP Page for list submission
If you withdraw from the Event 15 days out or more you will receive a full refund.
If you withdraw from the event 14 days out or less you will be offered a partial refund or a transfer. As event costs will be paid by this point.
If you withdraw from the event 7 days out or less you won’t receive a refund.
If in the event you have to withdraw within 7 days of an event because of a family medical emergency. Contact me and you will be offered a transferred to another event of a similar type.
Key Things to note about this Event
This is our style of a narrative day event and with that we are making some changes to the day that reflects our approach and ethos of story telling in the Warhammer world. These changes might be different compared other events that you have taken part in.
Army’s Do Not Need To Be Painted.
Models must be clear in there representation and easy to indicate what they are!. I.e Sargent built with Sargent helmets or no helmets. Heavy weapons or special weapons must be modelled clearly compared to basic troops weapons.
Each round will use the same terrain layout to make the day move faster.
Each round the deployment and mission will change.
All Rounds will be 3 hours long
Players have 5 min to submit there scores after the round ends.
No named hero’s or Primarchs (they are not in this section of the galaxy at the time of the war)
Super Heavy’s limited to 1 per Army
Full Players Pack- click here
Player Registration- Click Here
Horus Heresy Day 1
Welcome to the D6 games Horus Heresy Narrative Event part 1!
This Event is Designed to tell a story in what happened the heresy between the loyalist and traitors in our fictional solar system called the Fen System.
On this day you will take part in 3 x 1 vs 1 games at 2500 points per game. As a player you will play all your games on a 1 vs 1 basis but you will be part of a larger team that is representing either loyalist or traitor. Your results of each of your games will help shape the story of the war. The results of each game will be tracked and represented across all 4 parts of the Narative campaign by a 3D printed Mini map. We have created this mini map and little mini marines to represent players army positions and the forces battle lines.
During the day players will be provided a lunch (see menu below) after round 2 and access to a all day tea and coffee station across the day.
The Fight at the Gates of Nyxoria Primus!
Historic Moment
Nyxoria Primus was the largest of 6 Hive citys on the planet and was home to Millions of citizens and workers of the imperial forces. With Astarties, mechanicum and other forces all establishing bases on the outskirts of the city, when the war broke out it was a race for both loyalist and traitor to get into the gates of they city and establish a strong foot hold. Gaining communications with the gates defences was key and the first step for all sides. The central coms tower established just outside the city was of priority for all sides to capture for who ever established a link with the walls would gain entry and the defensive cannons of the bastions walls.
Players will be deciding the fate of this historic moment. All the results for the games will be tracked using our mini map and scoring system. Your goal as players and team is to capture the communications hex. The first team to have 4 of there faction tokens on the communications hex by the end of a round wins the historic moment and cements this stage in the history of the Fenn system.
Event Details
Date & Locations
Date- 28th of March 2026
Locations- Highwood Rd, Chelmsford CM1 3QG
Arrival Time- 8:30am
Game 1 time- 9am-12pm
Game 2 Start time 12:15pm-3:15pm
Lunch break- 3:15pm-3:45pm
Game 3- 3:45pm-6:45pm
Set down 6:45pm
What to Bring
Dice
Faction Rule Books
2500 points of an Army that makes up a legal list.
Measuring device
Payment and Refund Policy
Please follow the link at the bottom of this page to regester your space and pay for your ticket.
Once registered we will add you to the BCP Page for list submission
If you withdraw from the Event 15 days out or more you will receive a full refund.
If you withdraw from the event 14 days out or less you will be offered a partial refund or a transfer. As event costs will be paid by this point.
If you withdraw from the event 7 days out or less you won’t receive a refund.
If in the event you have to withdraw within 7 days of an event because of a family medical emergency. Contact me and you will be offered a transferred to another event of a similar type.
Key Things to note about this Event
This is our style of a narrative day event and with that we are making some changes to the day that reflects our approach and ethos of story telling in the Warhammer world. These changes might be different compared other events that you have taken part in.
Army’s Do Not Need To Be Painted.
Models must be clear in there representation and easy to indicate what they are!. I.e Sargent built with Sargent helmets or no helmets. Heavy weapons or special weapons must be modelled clearly compared to basic troops weapons.
Each round will use the same terrain layout to make the day move faster.
Each round the deployment and mission will change.
All Rounds will be 3 hours long
Players have 5 min to submit there scores after the round ends.
No named hero’s or Primarchs (they are not in this section of the galaxy at the time of the war)
Super Heavy’s limited to 1 per Army
Full Players Pack- click here
Player Registration- Click Here
Horus Heresy Team Narrative day
About this event
This is my idea of a Warhammer HH narrative event. It is a chance to try and relive a story and see how the events unfold. This Event we are focusing our attention on the the initial Attack of the Isstvan V Dropsite Massacre.the players will be split into loyalist and traitors teams and will play to win points for there teams. Each game is win is worth 1 point and a draw is worth 1/2 a point. The points collected after each round will determine who goes first in the next round. Alongside a building team score for the day! We will try and pair up winners against winners and losers vs losers and draws vs draws after each round.
Please do remember this is a friendly get together and a collective meet and greet of our little Warhammer group so so regardless how the dice roll, please try to have fun, enjoy the games and finally take a moment to have a chat with the players around you. I will also be putting on a full days worth of food and drinks for all players with the aim of being Tasty, healthy and sustainable. This menu will be listed below.
The full players pack is linked here!
Players are required to book in and pay for there place then will be added to the BCP roster.
List submissions are required 1 week before the event.
To book your place click here
